BUFVC Search
Current Search
Previous Searches
Werner Herzog chronicles the virtual world from its origins to its outermost reaches, exploring the digital landscape with the same curiosity and imagination he previously trained on earthly destinations as...
A 4-part series explaining and illustrating computer advances in body imaging. Part 1 looks at the current practice in e-rays, computer tomography, magnetic resonance imaging and ultrasound; part 2 explores...
The revolution in communications technology is questioning boundaries of the human body. With the ability to talk across continents and live in virtual realities, we might be entering a new age where we will...
Looks at recent approaches to using computer-aided design in the design of new buildings, examining the simulation of the building and its functions, modelled in three-dimensions using virtual reality.
Looks at output devices for computers, including visual display units, printers, and sound and speech outputs. Also shows haptic devices, dynamic data displays and virtual reality devices. Shows the BT...
Describes basic techniques used to generate artificial worlds in a computer, including parallel and central projection, illumination models, and texture mapping. Beginning with the simplest processes, the...
Shows commercial applications of virtual reality, with examples from companies involved in engineering, marketing, software and training: Volkswagen - virtual prototypes shorten its design cycle; Thames...
A video tutorial introducing training and simulation systems, a definition of virtual environments (VE), and a new classification of VE systems. Discusses the hardware and software requirements of VE-based...
Discussions focusing on computer science, mechanical and electrical engineering. 1.1: Concepts - Fractals: relations between chaos and fractals, reaturing Benoit Mandelbrot. Discusses self-similarity with...
You are currently searching in Find DVD. Search all the BUFVC's collections for '"virtual reality"' in All fields.