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The Hamilton Wood Type Museum in rural Two Rivers, Wisconsin, receives very few visitors except for one weekend a month when carloads of artisans arrive to attend printmaking workshops led by, and filled...
From his earliest experiments with the medium of computer graphic systems, John Whitney Sr. balanced a cutting edge use of technology with integrity and a strong sense of artistic control. Considered by many...
An exploration of the feasibility of several extraordinary engineering projects, such as a Europe to Africa bridge, a 170-storey skyscraper and floating ocean cities. The programme uses computer graphics to...
Aims to help website designers make the Internet accessible for people with serious sight problems. Technology is available to make computers talk, have Braille output or put large characters on the screen.
This CD-ROM continues the theme of TESSALATIONS AND POLYHEDRA (POLYTOPIA I) to space-filling arrangements of polyhedra and the 4D equivalents of the Platonic Solids. Topics include Face Centred Cubic and...
This CD-ROM explores the history and scientific applications of geometry. Topics include Plato’s Geometrical Alchemy, Kepler’s Universe, Polyhedra and the Natural World and Buckminsterfullerine. The text...
Looks at the creative process behind Ocean Software’s computer game ‘Inferno’, following each stage of development from conception to the creation of the creatures who inhabit the virtual world within...
Discusses computer graphics and visits firms in California and Japan to see the latest hardware and software research aimed at producing realistic images. New research and systems have revolutionised...
Investigates the development of computer graphics. Analyses the uses of the technology and examines new developments.
Two of the founders of modern computer animation discuss the historical development and current state of the art. The strengths and weaknesses of computer animation are illustrated by stills and clips from...
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